by Phil Simborg
19 March 2009

This score is really one of my favorites. The take point for BOTH players is somewhere between 18 and 19 percent depending on who you ask, and the cube and checker plays can be very challenging. Gammons are a major consideration, which complicates matters even more.
Let's see how you do with this quiz—if you find it challenging, you're in good company, as many really fine players have had difficulty with positions like this at this score. Right or not, I guarantee you that you will get some insights from the solutions.
Since I give the answers and an explanation right after each problem, try not to look down until you've made your decision.
| The rest of this article (10.28 K) is premium content. |
Hi Phil,
Excellent articles/quiz -- please can we have more of these at all the different scores?
A series would be really good.
Thanks, Grant. I'm only an expert at this score, but when I learn how to play other scores, I'll come up with another quiz and you'll see it here first.
Great insight! i wonder how the cube movement goes if the same positions happen in a money game. Please comment
Fernando, the cube action is very different in a money game than at this score. In a money game, the take point is always in the range of 23 to 25% depending on volatility (chance of a recube); at 2-away/4-away the take point is in the 18 percent range. In a money game the price of gammons is always .5, and here it can be anywhere from 0 to 1.0 depending on which side you're on and where the cube is.
One reason this score is so interesting is that it is so complex and so very different from money games.
This also illustrates why match play is so much more complex and challenging than money play. In match play you are faced with many more variables to consider depending on the score, position of the checkers and position of the cube.
You must be signed in to post comments.

