Improving Your Game
26 Jan 2010 - by Stick
This month I'm taking a break from my match play series to take a look at different ways of improving your backgammon game. I show some methods that are more tried and true than others.
My last match score related article cover the -4 -2 score from the trailer's perspective. This month we'll take a look at the score which everyone who is reading this is more likely to reach, -2 -4, as the leader.
26 Jan 2010 - by Stick
This month I'm taking a break from my match play series to take a look at different ways of improving your backgammon game. I show some methods that are more tried and true than others.
04 Jan 2010 - by Stick
This month's column tackles one of the easiest special scores to understand and one my most favorite backgammon scores to write about, four away two away, or -4 -2.
25 Nov 2009 - by Stick
Stick continues his comprehensive series on backgammon scores that has already covered Double Match Point, Gammon Go, Gammon Save, Two Away Three Away and Three Away Two Away.
26 Oct 2009 - by Stick
Last time we covered the dynamics of three away two away from the trailer's standpoint, otherwise known as -3 -2. This time we'll be launching into the same score from the leader's point of view which will be referred to from here on out as -2 -3.
28 Aug 2009 - by Stick
Continuing my coverage of the most common backgammon scores and branching out to short match scores where checker play and cube actions can vary widely from your typical money play we will now move on to -3 -2.
25 Jun 2009 - by Stick
Having already covered Double Match Point and Gammon Go the next logical step is the flip side of the gammon go coin commonly known as Gammon Save or GS.
25 Apr 2009 - by Stick
This month we continue our journey through match play with another score usually found near the end of the match: gammon go, otherwise known as GG.
25 Mar 2009 - by Stick
It is a key element of tournament backgammon to understand as much as possible about the most common scores. This month we begin with double match point, or dmp.

