by Walter Trice
21 August 2009
Backgammon is a game of twists, turns, and reversals. You have never surely won a contact position until the last checker is borne off, and a devastating attack that seems certain to lead to a gammon win can still be thwarted by a late hit from the bar.
The problems that result don't seem to get the attention they deserve in the backgammon literature. Doubling decisions that come up under such circumstances can be quite difficult to evaluate in practice.
I have collected and rolled out quite a few of these positions, but I feel like I am still very far from having mastered them as a general class. This article will present just a few cube action problems as an introduction to some thematic ideas.
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