by Ash Dalvi
20 June 2012
In my penultimate article on Prime vs Blitz, I look at situations when you have 2 checkers behind your opponent's 5 prime and he has 1 or 2 checkers on the bar.
The aim of this series of articles is that each position-type will be associated with a pair of numbers.
The first number will represent the first cube position and the second number will signify first pass. By remembering these numbers and using a simple counting method, it should be possible to work out most variations of these positions.
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XGID=a--BCCC-----dB--bbbbbB----:0:0:1:00:0:0:0:11:10 | ||||
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Analyzed in Rollout | |
No Double | |
Player Winning Chances: | 58.22% (G: 34.47% B: 0.21%) |
Opponent Winning Chances: | 41.78% (G: 6.62% B: 0.21%) |
Double/Take | |
Player Winning Chances: | 58.23% (G: 34.79% B: 0.23%) |
Opponent Winning Chances: | 41.77% (G: 6.71% B: 0.27%) |
Cubeless Equities | |
No Double: | +0.448 |
Double: | +0.923 |
Cubeful Equities | |
No Double: | +0.520 (-0.011) |
Double/Take: | +0.531 |
Double/Drop: | +1.000 (+0.469) |
Best Cube action: Double / Take | |
Rollout details | |
5184 Games rolled with Variance Reduction. Dice Seed: 68680035 Moves: 3 ply, cube decisions: XG Roller | |
Confidence No Double: | ± 0.012 (+0.508...+0.531) |
Confidence Double: | ± 0.013 (+0.518...+0.544) |
Double Decision confidence: | 89.5% |
Take Decision confidence: | 100.0% |
Duration: 1 hour 18 minutes |
eXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross
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Article text Copyright © 1999-2018 Ash Dalvi and GammonVillage Inc.