Backgammon to the 'Max'

by Steve Sax
22 June 2013

Max Crosner

After getting knocked out of all events at the 2013 L.A. Open on Saturday, June 8th, I decided to take it easy on Sunday and simply took photographs of some of the remaining players in the tournament.

One of those players was the 11 year old son of 2012 California State Champion Todd Crosner, one Max Crosner who in his four years of play has improved enough to move from the beginner division to the advanced division. One reason for the jump in class was that Max won the beginner division in Las Vegas before the age of ten.

I myself didn't even play my first game until I was about 14 so this young man has a serious head start on becoming a super player by the time he goes off to college.

Todd tells me that he started to teach Max math at age two and he progressed to programs such as "Rocket Counting" and "Math Rise". Max tells me that math is his favorite subject but also enjoys flag football and swimming. He has completed four years of flag football and is the starting tackle on his team.

Max and Todd Crosner

Max was waiting to play his next match, a quarter-final consolation match against New Zealand's Abby Biss when I asked him if he wanted to play a practice match.

At first he was hesitant, but when his dad told him to give it a try he agreed. Before the match started Max made one request and that was that he wanted me to tell him when he made a mistake. I liked his attitude as he was more interested in improving his game than whether he won or lost.

As we began the match, I decided that it would be an interesting experiment to record the match to see how well he played. I am happy to report to you that Max played at an intermediate level which is quite an accomplishment for the youngster.

In this article we'll go over some of Max's decisions and take a journey into the mind of a young backgammon phenomenon.

In our first position "Max 1", he doubles me in the first game of the match. Technically it's not a double, but I admire his instinct and aggressiveness in sending this cube my way.

Position Max 1:

is Player 2

score: 0
pip: 139
5 point match
pip: 159
score: 0

is Player 1
on roll, cube action?

Analyzed in Rollout
No Double
  Player Winning Chances: 67.14% (G: 12.83% B: 0.42%)
  Opponent Winning Chances: 32.86% (G: 6.31% B: 0.21%)
  Player Winning Chances: 67.31% (G: 12.82% B: 0.44%)
  Opponent Winning Chances: 32.69% (G: 6.27% B: 0.42%)
Cubeless Equities
No Double:+0.405
Cubeful Equities
No Double:+0.651
Double/Take:+0.596 (-0.055)
Double/Drop:+1.000 (+0.349)
Best Cube action: No Double / Take
Rollout details
1296 Games rolled with Variance Reduction.
Moves: 3 ply, cube decisions: XG Roller
Confidence No Double: ± 0.013 (+0.638...+0.664)
Confidence Double: ± 0.016 (+0.579...+0.612)
Double Decision confidence: 100.0%
Take Decision confidence: 100.0%
Duration: 27 minutes 14 seconds

eXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross

The rest of this article (57.62 K) is premium content. Please subscribe below.

GammonVillage Subscriptions:

Choose a subscription length. Your best value is the lifetime subscription.

3 Month Subscription
17 Mar 2019
1 Year Subscription
17 Dec 2019
Lifetime Subscription

Proceed to Step Two

We accept Visa, Mastercard, American Express, Discover Card and PayPal. Google Wallet available.

Article text Copyright © 1999-2018 Steve Sax and GammonVillage Inc.

You must be signed in to rate articles.
List Price: $325.00Sale Price: $265.00
Join the Gammon Village Store Affiliate Program today.
Help Wanted
Backgammon Board Game Cartoon
Social Networking
Become a Fan on Facebook
Follow us on Twitter

Follow Us
U.S. Backgammon Federation
The U.S. Backgammon Federation
Terms & Conditions I Privacy Policy I About Us I Contact Us I Advertise I Affiliates I Site Map